Category: Portfolio

3D Design
Explorations in compositing 3D for a more painterly look, and using geometry nodes to procedurally build a city.




3D Props







Modeled and painted in 3D based on this original by Angela Sung

The grain, color correction, and other post-processing effects in this scene were entirely done using Blender’s compositor.
Motion Graphics in Blender

Manga in Motion


I’m always exploring new ways to give digital and animated work a traditional feel.
Line & Tone Illustration








Bartkira
I was fortunate to provide pages for the Bartkira fan adaptation. These were all drawn on paper with ink and toned digitally.





Self-Published Webcomic







Mecha & Retro Anime Style!
This is a private link for just this work, so feel free to have a look at my portfolio for more samples of background design work.
Original Mecha Illustrations






Mecha Posters














Bio-Mecha Concepts











Spaceship Designs

Cyberpunk Backgrounds








Manga Style
This is a bit different but I thought it might be relevant since I go for a retro style when drawing this way.










Older work from a comic pitch









Thank you for taking a look! You can check out the rest of my work here ✌️

Manga Art!
This is a private link for just the manga work, so feel free to have a look at my portfolio for more samples of background design work.
Commissions:
Personal work
These were experiments from a daily challenge (“Kaijune”) where I used 3D buildings converted to line and tone as a base for the backgrounds, and then drew over parts of them to give the background more of a hand drawn touch.
That allowed me to complete these fairly quickly, and there is a lot more that can be done with this method!










Moving Tones
This is a quick experiment I put together to test using layered screen tones in motion without leading to any moire patterns.



Check out the rest of my work here ✌️

Kamino

I had the pleasure of being the background design lead for this amazing indie short, and worked with a team of great BG designers to create over 50 shots for the film, as well as design the background layouts, props, and guides shown here.
Insert Media Studios
Director: Eva Magaña
Art Director: Alice Jin Zhang

Layout: Erin O’Connor 
With a large team, creating maps and guides were extremely helpful for BG design, as well as storyboarding and BG paint for continuity.


The visual style was different for a specific scene that used many shots, so it was critical to maintain consistency amongst all BG designers about which style they were working in for each of their shots, which was a great exercise in clear communication and teamwork.






















































